Swedish automotive producer Volvo has introduced it’s partnering with Epic Video games to offer in-car graphics a severe improve. The corporate can be utilizing the Unreal engine for its subsequent technology of auto interfaces, which it guarantees can be “photorealistic.” The corporate will start by specializing in the data exhibited to the driving force. It would then transition to extra grandiose plans of rendering real looking graphics for in-car apps and knowledge. Sadly we should wait longer than a fortnight (badump-ching) for it to seem in vehicles on the street. There is no such thing as a timeline or any data on when it’ll arrive within the subsequent technology of Volvo’s electrical vehicles.
The partnership is the primary of its variety for a European automotive firm. It follows final yr’s announcement by American automotive maker GMC that it might be utilizing the Unreal Engine in an upcoming EV Hummer. Rivian has additionally mentioned it’s utilizing Unreal for its R1T pickup truck. It guarantees lifelike 3D rendering and animations for in-car shows, with Volvo focusing first on the Driver Data Module (DIM). This show (above) sits atop the steering wheel and takes the place of the dashboard. It’s a part of Volvo and Epic’s deal with the Human-Machine Interface (HMI), which is how electrical automotive house owners work together with their automotive’s software program. A Volvo spokesman mentioned utilizing the Unreal Engine to translate the myriad kinds of information the automotive receives will assist it obtain its imaginative and prescient of “zero collision.”
Although the software program can be initially designed by Epic, the corporate will then hand it off to an in-house improvement crew at Volvo. This may enable the corporate to launch updates and repair bugs, in line with The Verge. It’s engaged on a completely new working system dubbed VolvoCars.OS to unify the whole lot of the automotive’s software program packages. These embody Android Automotive OS, Blackberry’s QNX, Linux, and the Automotive Open System often known as AUTOSAR. Powering the system can be two SoCs made by Nvidia. One can be used for the automotive’s driving performance, with the opposite being liable for autonomous capabilities.
Volvo’s announcement is one other feather in Epic’s cap in its push to get Unreal engine into extra autos. The corporate has an HMI and Embedded techniques crew engaged on the UI for autos. The duty of making real looking 3D photos isn’t all enjoyable and video games although. The corporate has to stroll a high quality line between making graphics which might be lifelike and spectacular whereas being cautious to not distract the driving force on the identical time. So far as what it’ll really seem like in-car, GMC has a mockup of what its Hummer UI will seem like. Nevertheless, it notes the pictures are all renders as an alternative of in-car graphics. Epic Video games additionally has a splash web page highlighting its HMI work with Unreal Engine too.